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	<id>https://www.pillowfortress.org/index.php?action=history&amp;feed=atom&amp;title=Policy%3ACognitive_Dynamism</id>
	<title>Policy:Cognitive Dynamism - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.pillowfortress.org/index.php?action=history&amp;feed=atom&amp;title=Policy%3ACognitive_Dynamism"/>
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	<updated>2026-11-11T11:24:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.pillowfortress.org/index.php?title=Policy:Cognitive_Dynamism&amp;diff=5567&amp;oldid=prev</id>
		<title>HM Julia at 06:27, 20 September 2026</title>
		<link rel="alternate" type="text/html" href="https://www.pillowfortress.org/index.php?title=Policy:Cognitive_Dynamism&amp;diff=5567&amp;oldid=prev"/>
		<updated>2026-09-20T06:27:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:27, 20 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Policy}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cognitive Dynamism&amp;#039;&amp;#039;&amp;#039; refers to the Pillow Fortress&amp;#039;s intention to increase its resilience, flexibility, and innovation by incorporating into itself non-human forms of intelligence. While human intelligence is, as far as we know, the most sophisticated kind of intelligence, it is subject to biases and limitations that are ingrained and not easily overcome. It&amp;#039;s hypothesized that different mental schemas arising outside &amp;#039;&amp;#039;Homo Sapiens Sapiens&amp;#039;&amp;#039; will, though subject to their own biases and limitations, be able to augment human intelligence and in turn be augmented by it, thus overcoming limitations in novel ways that may not be apparent to humans working alone. Cognitive dynamism should therefor grant the Principality a greater ability to manage and confront crises while also out competing rivals, thereby more readily achieving its aims.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cognitive Dynamism&amp;#039;&amp;#039;&amp;#039; refers to the Pillow Fortress&amp;#039;s intention to increase its resilience, flexibility, and innovation by incorporating into itself non-human forms of intelligence. While human intelligence is, as far as we know, the most sophisticated kind of intelligence, it is subject to biases and limitations that are ingrained and not easily overcome. It&amp;#039;s hypothesized that different mental schemas arising outside &amp;#039;&amp;#039;Homo Sapiens Sapiens&amp;#039;&amp;#039; will, though subject to their own biases and limitations, be able to augment human intelligence and in turn be augmented by it, thus overcoming limitations in novel ways that may not be apparent to humans working alone. Cognitive dynamism should therefor grant the Principality a greater ability to manage and confront crises while also out competing rivals, thereby more readily achieving its aims.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>HM Julia</name></author>
	</entry>
	<entry>
		<id>https://www.pillowfortress.org/index.php?title=Policy:Cognitive_Dynamism&amp;diff=1447&amp;oldid=prev</id>
		<title>HM Julia: Created page with &quot;&#039;&#039;&#039;Cognitive Dynamism&#039;&#039;&#039; refers to the Pillow Fortress&#039;s intention to increase its resilience, flexibility, and innovation by incorporating into itself non-human forms of inte...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.pillowfortress.org/index.php?title=Policy:Cognitive_Dynamism&amp;diff=1447&amp;oldid=prev"/>
		<updated>2022-07-31T03:37:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Cognitive Dynamism&amp;#039;&amp;#039;&amp;#039; refers to the Pillow Fortress&amp;#039;s intention to increase its resilience, flexibility, and innovation by incorporating into itself non-human forms of inte...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Cognitive Dynamism&amp;#039;&amp;#039;&amp;#039; refers to the Pillow Fortress&amp;#039;s intention to increase its resilience, flexibility, and innovation by incorporating into itself non-human forms of intelligence. While human intelligence is, as far as we know, the most sophisticated kind of intelligence, it is subject to biases and limitations that are ingrained and not easily overcome. It&amp;#039;s hypothesized that different mental schemas arising outside &amp;#039;&amp;#039;Homo Sapiens Sapiens&amp;#039;&amp;#039; will, though subject to their own biases and limitations, be able to augment human intelligence and in turn be augmented by it, thus overcoming limitations in novel ways that may not be apparent to humans working alone. Cognitive dynamism should therefor grant the Principality a greater ability to manage and confront crises while also out competing rivals, thereby more readily achieving its aims.&lt;br /&gt;
&lt;br /&gt;
The [[Dominion of Corvus]] and the granting of [[Law:Royal Decree 00016|citizenship to artificial intelligences]] are two examples of this policy in action, however more are in their initial planning phases, including the potential resurrection of the [https://en.wikipedia.org/wiki/Neanderthal Neanderthals].&lt;br /&gt;
&lt;br /&gt;
[[Category:Policies]]&lt;/div&gt;</summary>
		<author><name>HM Julia</name></author>
	</entry>
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